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Dan - Thu 18 September 2008 at 12:17
Some of you may hate me for this
Before we start. I dont hate Warhammer: Age of reckoning (WAR). Infact I love the Warhammer lore, so i really want this game to be good.
Ok, that being said, lets look at the game.
WAR is an MMO, now any MMO needs a subscription base to:
1) make a profit.
2) keep the game up to date. Money buys new content essentially.
To achieve a subscription base, you need a polished game which has a lot to offer people. Most importantly, you need a game which is true to the lore (if its a game based on established lore) and also needs to be robust, so that the game is intuitive to the new player, but also deep enough to explore in the long months ahead.
WAR hasnt really managed either of these.
Lore wise i have a huge issue with the distribution of discs of Tzeentch. Last i was aware, they were handed out to great champions of the God. Not to any old scrote who fancies himself a demonologist.
However, my main gripe is with the game engine.
Everytime i logged onto the game during the beta, and after each patch, i was hoping to see real improvements to the game. Sadly they just seemed more interested in putting really pointless things in, when serious issues needed to be addressed. Some of the races look bleedin awful (high elves) and others look amazing (dwarfs). Some things seem pointless (the stupidly large amount of titles in the game) and some of the really great stuff has been neglected (how the entire high elf race looks).
The way you control characters also seems really jerky, and the whole game isnt "polished" enough for release.
I wont compare the game with WOW, because even the developers said it wasnt wow, and frankly it isnt good enough to be wow. That is ofcourse, just my opinion.
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